Atlantis Project

EU-US Atlantis Program Policy-Oriented Measure

The University of South Carolina’s School of Journalism and Mass Communications is working with the University of IowaTeesside University (in England) and Gvale University (in Sweden) to improve education and training in the digital creative industries

Funded by a €140,000 ($186,000) grant—half from the European Union and half from the U.S. Department of Education’s FIPSE (Fund for the Improvement of Postsecondary Education) program—the four schools are participating in a two-year program to ensure that students have the skills and attributes needed for jobs in the creative industries. The Europe-U.S. team will also establish long-term networks between education and industry. It will present its findings to the U.S. Senate and the European Commission’s Culture and Education Directorate General. The goal is to help develop policies that improve partnerships between higher education and the creative industries.

About the project

EU-US Atlantis Project to Develop Policy

Investigators: Primary investigator is Jim Terkeust, Director, Institute of Digital Innovation, at Teesside University, England.

Funding Agency: Jointly funded by the European Commission and the U.S. Department of Education’s Fund for the Improvement of Postsecondary Education.

Amount: 140,000 euros (November 2010 – November 2012). The amount is split among four universities:Teesside University (England), Gavle University (Sweden), the University of Iowa (U.S.) and University of South Carolina (U.S.)

Abstract: Atlantis, the legendary lost technologically advanced civilization, is the namesake of a two-year international grant program devoted to adapting higher education for the EU and U.S. digital creative industries. A team of academics from the United States, England, and Sweden are mapping ways to insure graduates entering the job market are entrepreneurial and skilled at adapting to the rapid workplace changes of a global digital civilization.

The scope of the project includes refining the definition of “digital creative industries,” establishing industry panels, reviewing policy, consulting with policymakers and stakeholders, and crafting new models of instruction. At the conclusion of the grant, the team of experts will address the U.S. Senate and the European Commission’s Culture and Education Directorate General to make policy recommendations on educational partnerships with creative industries.

Columbia meetings: April 13, 14, 15 at Newsplex. The audience will be about 12 people connected to the Atlantis Project. The meeting format will consist of brief presentations by the speakers followed by a Q& A session. Click here for the agenda.

What we’d like to learn from higher education: We are interested in hearing how higher education can prepare people for work in the digital creative industries and for creating jobs in the digital creative industries. For example, if USC launched a program called “Media Innovation and Entrepreneurship” and one of its graduates created a great app for the iPhone/iPad, what type of networking opportunities, small business startup assistance, incentives, and so on would be available from USC? What if someone for this new program created a video game? A short film? A website? How is USC interacting with government to create jobs in small businesses? How is USC interacting with small businesses to create jobs?  How can USC foster collaborations among the Business School, Media Arts, Computer Science, Music, and Journalism and Mass Communications in order to create a program in media innovation and entrepreneurship?

What we’d like to learn from government: We are interested in hearing about digital creative industries in South Carolina. We want to know if the state government has any policies or funding to create jobs in the digital creative industries. How can higher education assist state government in preparing people for work in the digital creative industries and for creating jobs in the digital creative industries? How is SC government interacting with small businesses and with higher education to create jobs in digital creative industries?

What we’d like to learn from industry: How can government make it easier to create jobs in the digital creative industries? How can higher education help? What policies help? What policies hurt? Which skills are abundant? Which are scarce?

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